Juniper Research’s eSports, Let’s Play & Watch Play research provides the most comprehensive and progressive analysis of this expanding market available today. It enables industry stakeholders to understand key market disruptions and leading players shaping sector growth, accompanied by an in-depth market sizing and forecast analysis.
This research provides new insights into the eSports & Games Streaming market, including the key challenges, opportunities and growth potential for:
The eSports Market – the competitive playing of video games, often for real money.
The ‘Let’s Play’ Sector – commentary and tutorials on streams of casual video gameplay.
The Watch Play Sector – where broadcasters stream video gameplay as it happens.